|
Post by lobb on Mar 6, 2022 14:53:44 GMT -5
A while back I was talking to some people about a petz roleplay and there seemed to some interest. My idea was to do it specifically using things like dice rolls or even your petz personality traits (for example, your pet could roll a bad outcome).
I suggested that to try this idea out and see how it goes, we could start with a time-limited event. I was thinking along the lines of, say, a set of challenges that your pet enters along with some roleplaying, or maybe something structured a bit like a reality show or another competition.
Would there be any interest in this? Any ideas for themes you'd like to see? I feel like it could be a fun thing to do with our petz I was thinking of doing it soon-ish or at least during a time when there aren't as many events and challenges going on in the PC.
|
|
|
Post by π Aubrey on Mar 6, 2022 22:00:52 GMT -5
I would be interested in this! I had so much fun writing up little stories about Snuggie for the WinOly. ^_^
I love the idea of using the petz personality traits as their stats. You could even let people "build" their petz stats for a specific roleplay event. Much like how you would build a character for D&D.
|
|
|
Post by lobb on Mar 8, 2022 14:17:16 GMT -5
I would be interested in this! I had so much fun writing up little stories about Snuggie for the WinOly. ^_^ I love the idea of using the petz personality traits as their stats. You could even let people "build" their petz stats for a specific roleplay event. Much like how you would build a character for D&D. I'm glad!
If you (or anyone else reading this) have any ideas for themes/settings/etc. please let me know! One of the ideas someone else suggested was the petz being strays, but I think that would probably work better as non-time-limited thing.
|
|
|
Post by Thor on Mar 8, 2022 14:57:44 GMT -5
I play D&D but I've never done forum roleplaying before. I like D&D because I love spells & magic and solving problems/mysteries. How is there a mystery or problems to solve in this case?
|
|
|
Post by lobb on Mar 8, 2022 16:55:36 GMT -5
I play D&D but I've never done forum roleplaying before. I like D&D because I love spells & magic and solving problems/mysteries. How is there a mystery or problems to solve in this case? Yeah, forum roleplaying tends to be a bit different from D&D.
In terms of more freeform games, most scenarios are up to players. For example, in a stray dog RP, you might start a thread where your dog goes to explore some place or other. You can then make it open to anyone who wants to join or just 1-2 people who play your dog's best friends or something. Sometimes there are game-wide events or scenarios but by and large it's up to players to decide what they'd like to do with their characters. It's more like a collaborative writing exercise than what I understand to be the more scenario/goal-focused aspects of D&D.
(I could be wrong about what these games are like now. It's been many years since I played any.)
In the case of more time-limited games, it can be anything, really. It can be anything from a group of characters solving a mystery together to emulating a reality show.
In the case of a time-limited petz game, I was thinking of something that would incorporate the Petz game itself -- maybe a competition with different challenges or tasks, with some that play out within the game, or where your chosen pet'z personality stats play a role or something.
|
|
|
Post by π Aubrey on Mar 8, 2022 17:25:40 GMT -5
Ok, so like, you would start the scenario and the next person to post would add their character(pet) and add a little bit to the story? Including, something gameplay oriented (gardening/competition/etc)?
Sorry, just trying to gather an idea of how it would go - I was thinking with D&D on the brain. xD
|
|
|
Post by lobb on Mar 8, 2022 18:24:50 GMT -5
Ok, I'm going to try to explain a bit more about how forum roleplay in general tends to work. If someone is familiar with it as well, maybe they can explain it better.
Much of the gameplay in these kinds of games is in writing and it does take the form of people describing their character's actions. It might look something like:
Person 1: Alice walks into the room and sits down at a table.
Person 2: Bob walks in and spots Alice. He waves at her.
Of course, they're usually a bit more fleshed out.
These interactions take place in threads. Threads can be a bigger thing with multiple participants (for example, someone's throwing a party and everyone's joining in) or smaller things (like two friends hanging out). It's up to participants to decide what happens. Typically, if anyone's expecting any big plot changes to take place, they'll discuss it to make sure everyone's ok with this. For example, in the scenario above, Bob and Alice might just hang out... or there might be a big dramatic plot thing.
There are times in these games where there are general events led by the staff. For example, maybe there's a festival and everyone can participate in any way they see fit, or there's a storm going on over the weekend and everyone needs to take this into account.
That said, the format can vary a bit! For example, there are games like the ones on Storium that are a bit more like D&D, where one person gives the plot cues and the players respond to it in a more focused way.
In the particular case of what I had in mind, there would obviously be a big focus on plot events to keep it time-limited as a way of testing the waters. I was thinking that any challenges could involve a writing component, yes. Whether other players drop by during your challenge would likely depend on what it is and what you'd like to do. To make the "time-limited event going on involving challenges" work, I was also thinking of adding a more random component.
Using your example of a gardening challenge, this means you could take pictures of your pet gardening in the game and write a little bit about it. Maybe you've left the gate open so someone drops by to have their pet interact with yours. Then, you realise your pet failed the challenge, so you and the other player(s) can write in response to that -- for example, your pet's best friend is concerned and tries to help, or your pet failed because they were distracted chatting. You can even arrange with other players to have bigger plot twists, like how your pet's rival was ACTUALLY the one who made your pet fail by sabotaging his watering can or something.
This is kind of a goofy example but I hope this explains what I mean! It's a sort of game with a big focus on characters developing and interacting, though hopefully the challenge format would also make it easier on people who might be hesitant about that.
|
|
|
Post by ECRose on Mar 9, 2022 8:20:30 GMT -5
I've always wanted to play D&D and/or get into RP. I'm interested in any format that is chosen to execute the idea.
I was wondering if a discord server would maybe be an idea for some versatility? With discord one could coordinate real time events that follow a slightly more traditional D&D format, as well as more "forum" style RP. There would just need to be clear descriptions of what the different channels are for. I suppose I feel like the pacing and engagement levels might benefit? I love forums, and I'm all about them, but I do tend to lurk a bit more. I think a forum/discord combo would maybe have something for everyone? That being said, I've never gotten to do much RP, so I could be way off base.
~ECRose
|
|
|
Post by lobb on Mar 9, 2022 18:14:14 GMT -5
I've always wanted to play D&D and/or get into RP. I'm interested in any format that is chosen to execute the idea. I was wondering if a discord server would maybe be an idea for some versatility? With discord one could coordinate real time events that follow a slightly more traditional D&D format, as well as more "forum" style RP. There would just need to be clear descriptions of what the different channels are for. I suppose I feel like the pacing and engagement levels might benefit? I love forums, and I'm all about them, but I do tend to lurk a bit more. I think a forum/discord combo would maybe have something for everyone? That being said, I've never gotten to do much RP, so I could be way off base. ~ECRose I think that for forum-style RP, forums or similar really are easier since it's easier to reply to things! I'd join a Discord RP, including a more D&D style one, but I don't feel like I've got enough experience to run it myself.
|
|
|
Post by Sasha on Mar 10, 2022 1:46:23 GMT -5
I'd love this
|
|
Hunter's Moon
Petz Walker
Local Tabby Enjoyer
Posts: 52
Petz Versions: 5, 4, 3
|
Post by Hunter's Moon on Mar 10, 2022 9:56:10 GMT -5
Now this is interesting! I actually have about 18 years worth of RPing experience and a decent amount of experience with tabletop style RPing too.
From the looks of it the type of RP you have in mind is a smaller one, which is actually a very good idea. Big RPs tend to demand more attention and work from both the GM and their players which can ultimately lead to RPs getting abandoned. I'm also intrigued by the idea of using tabletop mechanics. The issue with TT mechanics is that they can be complex - especially when you make a homebrew system for your game - and it requires a lot more world building.
The other thing I'd also like to add is making events time-limited can either work really well or really badly. Lots of things can happen IRL that can make players have to drop out before completing the game, like getting sick for example. Time-limited RPs work better when they're small, and maybe only include one or two major plot points that players can work with relatively easily. I'd suggest keeping the amount of players small too - it can be difficult for GMs on their own to juggle any more than 10-12 players max without being completely overwhelmed.
As for ideas? I can totally see a small RP taking place during something like a Petz show, or maybe something related to the games like one of the NPCs like Mitzi or Sheriff Wyatt needing help with something in their respective areas.
|
|
|
Post by lobb on Mar 10, 2022 14:22:21 GMT -5
Now this is interesting! I actually have about 18 years worth of RPing experience and a decent amount of experience with tabletop style RPing too. From the looks of it the type of RP you have in mind is a smaller one, which is actually a very good idea. Big RPs tend to demand more attention and work from both the GM and their players which can ultimately lead to RPs getting abandoned. I'm also intrigued by the idea of using tabletop mechanics. The issue with TT mechanics is that they can be complex - especially when you make a homebrew system for your game - and it requires a lot more world building. The other thing I'd also like to add is making events time-limited can either work really well or really badly. Lots of things can happen IRL that can make players have to drop out before completing the game, like getting sick for example. Time-limited RPs work better when they're small, and maybe only include one or two major plot points that players can work with relatively easily. I'd suggest keeping the amount of players small too - it can be difficult for GMs on their own to juggle any more than 10-12 players max without being completely overwhelmed. As for ideas? I can totally see a small RP taking place during something like a Petz show, or maybe something related to the games like one of the NPCs like Mitzi or Sheriff Wyatt needing help with something in their respective areas.
I love the idea of the NPCs needing help!
I think I created some confusion by mentioning some tabletop-style mechanics but it's really more just dice rolls as a writing prompt for what happens and stuff like that. Nothing super complex involving a whole system or anything.
It's otherwise not a whole lot like tabletop RP. For example, in these types of games there isn't usually a GM because what happens is so collaborative.
I was definitely thinking of keeping it small, since it's more of a test... something like 8-10 players, so similar to what you said Good to know I'm on the right track there haha.
Thank you so much for your feedback!
|
|
Hunter's Moon
Petz Walker
Local Tabby Enjoyer
Posts: 52
Petz Versions: 5, 4, 3
|
Post by Hunter's Moon on Mar 10, 2022 15:12:43 GMT -5
I love the idea of the NPCs needing help!
I think I created some confusion by mentioning some tabletop-style mechanics but it's really more just dice rolls as a writing prompt for what happens and stuff like that. Nothing super complex involving a whole system or anything.
It's otherwise not a whole lot like tabletop RP. For example, in these types of games there isn't usually a GM because what happens is so collaborative.
I was definitely thinking of keeping it small, since it's more of a test... something like 8-10 players, so similar to what you said Good to know I'm on the right track there haha.
Thank you so much for your feedback!
Ah I get it. Yeah that could absolutely work for a small event RP (though I would not be against a fully fledged Petz-themed TTRPG campaign that would be awesome).
|
|
|
Post by π Aubrey on Mar 10, 2022 16:59:19 GMT -5
Ah, I was def getting a little confused. xD But this still sounds super fun and I would love to try it out. c: (would also be interested in a full on campaign in the future too)
|
|
|
Post by lobb on Mar 10, 2022 17:24:46 GMT -5
I love the idea of the NPCs needing help!
I think I created some confusion by mentioning some tabletop-style mechanics but it's really more just dice rolls as a writing prompt for what happens and stuff like that. Nothing super complex involving a whole system or anything.
It's otherwise not a whole lot like tabletop RP. For example, in these types of games there isn't usually a GM because what happens is so collaborative.
I was definitely thinking of keeping it small, since it's more of a test... something like 8-10 players, so similar to what you said Good to know I'm on the right track there haha.
Thank you so much for your feedback!
Ah I get it. Yeah that could absolutely work for a small event RP (though I would not be against a fully fledged Petz-themed TTRPG campaign that would be awesome). It would definitely be awesome! Unfortunately, I don't have as much experience with TTRPG games and definitely not with being a GM, so I don't think I'd hold it myself. I'd definitely join, though, I want to get more into TTRPG stuff.
|
|