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Post by shaina @ kizmet on Oct 2, 2021 23:05:57 GMT -5
Update: I got the program to run. Back to the hex editor part where you say to look for a bunch of J's and dots, I don't see that on my hex editor. I see a bunch of y's and different @@sprite@@. First check to make sure you're not using a unibreed file since those don't have any personality information. (If you open it in LNZPro, it will say UNIBREED as one of the sections if it's a unibreed file). If it's not a unibreed, try searching hex values for 6A0057 which should bring up the j.W part.
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Post by ButterflyChaser on Oct 2, 2021 23:40:02 GMT -5
Thanks for the tip. I'm fairly sure these aren't unibreed, but it is hard to say since I am using what I had backed up from 2006 as whatever I had in 2014, I think got lost.
Searching for 6A0057, not finding. Could it be the hex editor? I'm using a free one HxD.
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Post by shaina @ kizmet on Oct 2, 2021 23:56:25 GMT -5
Thanks for the tip. I'm fairly sure these aren't unibreed, but it is hard to say since I am using what I had backed up from 2006 as whatever I had in 2014, I think got lost. Searching for 6A0057, not finding. Could it be the hex editor? I'm using a free one HxD. Hmm... What breed files are they? I'd definitely double check to make sure they're not unibreed in LNZ: Make sure it doesn't have that section, because unibreeds strip the personality data. Otherwise, if it's a hexed breed, I would just paste the LNZ data over a non-unibreed original breed to re-create the file so you can edit the personality.
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Post by ButterflyChaser on Oct 3, 2021 0:29:49 GMT -5
There was no unibreed section. The only thing I could think is maybe the hex editor. What one are you using? Update: It's the hex editor. I downloaded a different one: Hexinator and it found the stuff we're looking for. The problem is it isn't laid out so neatly. That said I think I got a highly acrobatic great dane based Jindo now.
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Post by shaina @ kizmet on Oct 3, 2021 2:06:14 GMT -5
Update: It's the hex editor. I downloaded a different one: Hexinator and it found the stuff we're looking for. The problem is it isn't laid out so neatly. Glad you got it figured out! I use a very old version of Hex Workshop. As for the layout, can you drag the columns at the top to the left/right? In Hex Workshop I'm able to drag a bar located between the hex values and the text to better align things. There might also be some settings or something under View that you could look at to change it.
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Post by ButterflyChaser on Oct 3, 2021 10:55:02 GMT -5
Update: It's the hex editor. I downloaded a different one: Hexinator and it found the stuff we're looking for. The problem is it isn't laid out so neatly. Glad you got it figured out! I use a very old version of Hex Workshop. As for the layout, can you drag the columns at the top to the left/right? In Hex Workshop I'm able to drag a bar located between the hex values and the text to better align things. There might also be some settings or something under View that you could look at to change it. It was as simple as having the window partially open rather than full screen. Now if I can get the insanity trait functional for my flying bunnies that would be great. I already gave them more acrobaticness, got rid of their low confidence shivers, and made them wink at the player on rare occasion.
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Post by ButterflyChaser on Oct 3, 2021 11:37:30 GMT -5
Figured out the traits don't have to be in order. All I have to do is change the second number to what you provided. I "replaced" finicky with "insanity" and got one insane pet with a value of 95. For some reason I am getting "doggy" bunnies too. Also noticed the game doesn't like those unused traits switched on if they aren't assigned a trait number. It doesn't do much except when you close the game then verbasset.dll pops up, but that was fixed by giving those traits a number value. Quirky (93) and insane (99)
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Meer
Petz Groomer
Meow! Woof! Whinny! Squeak! Roar!
Posts: 188
Petz Versions: 5, 4, 3
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Post by Meer on Nov 20, 2021 13:38:46 GMT -5
This is all so fascinating! Sorry I know I am late to this thread but there are a few things I wanted to say. It's an exciting time in the PC, finding all this stuff out and learning how to change even more about our petz and their environment!
But wow, I've got to say, the Papillon personality traits are terrible! They are nothing like what that breed is like IRL! I'm very sensitive about this because this is my favorite all time dog breed IRL, I've done a ton of research on them, and I hope to own one some day.
I already made a file that makes them look better than what Ubi Soft did, now, with this knowledge, I hope to make their personalities more like their real life counterparts. Papillons are not frilly little lap dogs. They are prime athletes who excel in dog sports like agility. They are super smart and can be trained to do tons of things, even be service dogs! Papies also have tons of energy! They love to "zoom" around the house are yard. They are not generally as yappy as other small breeds (like Chihuahuas), but you still need to train them not to bark too much. They are also known for being very clingy to their owners, they want to follow them around constantly, need lots of attention, and want to be with their owners as much as possible, so they should definitely howl at you when you don't move your cursor!
So, anybody who likes Papillons, keep an eye out, my new and improved version will hopefully be available on my site not too long from now!
(OT: But I also want to add more variations to the file, and make it breed better, but I might need some help for that part.)
[...] First off, you can download a fixed "mostly flealess" Alley Cat HERE that I made using this method. Its Messiness value has been changed from always 100 to High (range of 80-100), so you'll still get Alleys with fleas and sickness occasionally, but the ones below 100 will be able to pass on their genetics even without this file in the game. Finally normal purebred Alleys [...] Oh how cool! Would you mind if I used your mostly flealess Alley Cat as the new base for my mutating spots Alley? Cuz that sounds like a perfect solution to me! I would give you credit of course. Although I imagine yours is for Petz 4? So I'd have to do it myself anyway for Petz 3 and 5. It's a pain to know we can't use Unibreeds anymore. I mean, if we want the correct personalities that is, which I personally do want. [...] finally, i wanna let y'all know that soliloquy and i are teaming up to make a tool called "trait tweaker", which will allow easy editing of trait values in breeds + toys (with the ability to add/remove traits as well!). not sure how long it will take (it's way more complicated than it sounds) but it is on the way! :3 OMG I LOVE YOU! XD I can't wait for the Trait Tweaker!! How much longer do you think it will be till it's ready? Sorry, I don't mean to be a pest, but I want to "fix" my Papillon file as soon as I can, and I'm wondering if I should try to edit it myself in a hex editor, or wait till your program is done. I'm a little intimidated working in a hex editor. *blush*
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Post by ButterflyChaser on Nov 20, 2021 14:53:44 GMT -5
This is all so fascinating! Sorry I know I am late to this thread but there are a few things I wanted to say. It's an exciting time in the PC, finding all this stuff out and learning how to change even more about our petz and their environment!
But wow, I've got to say, the Papillon personality traits are terrible! They are nothing like what that breed is like IRL! I'm very sensitive about this because this is my favorite all time dog breed IRL, I've done a ton of research on them, and I hope to own one some day.
I already made a file that makes them look better than what Ubi Soft did, now, with this knowledge, I hope to make their personalities more like their real life counterparts. Papillons are not frilly little lap dogs. They are prime athletes who excel in dog sports like agility. They are super smart and can be trained to do tons of things, even be service dogs! Papies also have tons of energy! They love to "zoom" around the house are yard. They are not generally as yappy as other small breeds (like Chihuahuas), but you still need to train them not to bark too much. They are also known for being very clingy to their owners, they want to follow them around constantly, need lots of attention, and want to be with their owners as much as possible, so they should definitely howl at you when you don't move your cursor!
So, anybody who likes Papillons, keep an eye out, my new and improved version will hopefully be available on my site not too long from now!
(OT: But I also want to add more variations to the file, and make it breed better, but I might need some help for that part.)
[...] First off, you can download a fixed "mostly flealess" Alley Cat HERE that I made using this method. Its Messiness value has been changed from always 100 to High (range of 80-100), so you'll still get Alleys with fleas and sickness occasionally, but the ones below 100 will be able to pass on their genetics even without this file in the game. Finally normal purebred Alleys [...] Oh how cool! Would you mind if I used your mostly flealess Alley Cat as the new base for my mutating spots Alley? Cuz that sounds like a perfect solution to me! I would give you credit of course. Although I imagine yours is for Petz 4? So I'd have to do it myself anyway for Petz 3 and 5. It's a pain to know we can't use Unibreeds anymore. I mean, if we want the correct personalities that is, which I personally do want. [...] finally, i wanna let y'all know that soliloquy and i are teaming up to make a tool called "trait tweaker", which will allow easy editing of trait values in breeds + toys (with the ability to add/remove traits as well!). not sure how long it will take (it's way more complicated than it sounds) but it is on the way! :3 OMG I LOVE YOU! XD I can't wait for the Trait Tweaker!! How much longer do you think it will be till it's ready? Sorry, I don't mean to be a pest, but I want to "fix" my Papillon file as soon as I can, and I'm wondering if I should try to edit it myself in a hex editor, or wait till your program is done. I'm a little intimidated working in a hex editor. *blush* If you use a hex editor I suggest Hexinator: hexinator.com/Not all hex editors will show the personality section properly, but this one does, as long as you don't expand its view wider from its default size. (search for 6A0057)
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Post by shaina @ kizmet on Nov 25, 2021 15:55:54 GMT -5
But wow, I've got to say, the Papillon personality traits are terrible! They are nothing like what that breed is like IRL! I'm very sensitive about this because this is my favorite all time dog breed IRL, I've done a ton of research on them, and I hope to own one some day.
I already made a file that makes them look better than what Ubi Soft did, now, with this knowledge, I hope to make their personalities more like their real life counterparts. Papillons are not frilly little lap dogs. They are prime athletes who excel in dog sports like agility. They are super smart and can be trained to do tons of things, even be service dogs! Papies also have tons of energy! They love to "zoom" around the house are yard. They are not generally as yappy as other small breeds (like Chihuahuas), but you still need to train them not to bark too much. They are also known for being very clingy to their owners, they want to follow them around constantly, need lots of attention, and want to be with their owners as much as possible, so they should definitely howl at you when you don't move your cursor! So, anybody who likes Papillons, keep an eye out, my new and improved version will hopefully be available on my site not too long from now!
(OT: But I also want to add more variations to the file, and make it breed better, but I might need some help for that part.) Papillons aren't my favorite breed or anything, but when I saw those Papillon traits I had to laugh at Ubisoft giving them low dogginess! Whenever I watch agility events, there are so many Papillons participating - it's like of all the breeds you could give low dogginess to, you choose the Papillon? I don't know what they were thinking, lol xD I did edit your plume-tail Papillon file (well, the version on Reverie which I think Jewellz edited for better breeding, but I edited it some more haha) to have closer traits to the real life Papillon based on what I've read about them. Only I left the independence high for some reason? I don't remember why, lol. But here's a version with that trait edited if you want to look at it. So the traits are: any naughtiness (unchanged), mid finickiness (unchanged), high independence changed to low, low liveliness changed to any, low playfulness changed to mid, low confidence changed to any, low acrobaticness changed to high, high patience changed to any, any intelligence changed to high, low metabolism changed to high, and mid dogginess changed to 100. Feel free to edit any of those or compare it with your original (non-unibreed) Papillon file to see how changing the personality traits works! Oh how cool! Would you mind if I used your mostly flealess Alley Cat as the new base for my mutating spots Alley? Cuz that sounds like a perfect solution to me! I would give you credit of course. Although I imagine yours is for Petz 4? So I'd have to do it myself anyway for Petz 3 and 5. It's a pain to know we can't use Unibreeds anymore. I mean, if we want the correct personalities that is, which I personally do want. Sure - feel free to do that! That version is for Petz 4, yes, but I think it's really simple to edit personality traits in breeds so here's Petz 3 and 5 versions for you to use as well. I want to "fix" my Papillon file as soon as I can, and I'm wondering if I should try to edit it myself in a hex editor, or wait till your program is done. I'm a little intimidated working in a hex editor. *blush* I'm not Reflet, so I'm not sure when the program will be done, but if you need any help editing traits with a hex editor, I can try to help as much as I can! I personally find it really easy to edit the traits in breeds - way easier than in petz or toyz at least - it's just a matter of finding where they are, knowing the values, and plugging in some numbers. ^^
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Meer
Petz Groomer
Meow! Woof! Whinny! Squeak! Roar!
Posts: 188
Petz Versions: 5, 4, 3
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Post by Meer on Nov 26, 2021 18:55:06 GMT -5
Oh that's great shaina @ kizmet ! Those traits you edited sounds really good for the Papillon. You're right, it was ridiculous for Ubi Soft to give low doggyness to this breed, much less all the other traits they gave it, just insane for this breed! XD I'm debating whether to tweak them just a little bit more myself, but I dunno, they are really great as you made them! And did you edit it to breed better or did Jewellz just do that? Cuz that's the part I'd have the most trouble with. I want to make a file that has my better looks, with the nice tail and other minor modifications I made, that breeds well, has traits based on the RL breed's general personality, and has more variations. I will put this all together, give credit to you and Jewellz for your work, and put it up for download on my site. Sounds like mostly what I need to work on are the variations, then making sure it still breeds well with these added variations!
And thank you very much for the mostly flealess Alley files! I will use those for my mutating spots file and update it on my site!
I have some other work to do first, but I hope to start working on it in a few days!
Oh, and ButterflyChaser , thanks for the tip! But luckily for me, the version of Hex Workshop I have works just fine. Can't remember where I downloaded it though, or I'd offer it as another alternative that works! XD
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Post by shaina @ kizmet on Nov 26, 2021 21:53:16 GMT -5
Oh that's great shaina @ kizmet ! Those traits you edited sounds really good for the Papillon. You're right, it was ridiculous for Ubi Soft to give low doggyness to this breed, much less all the other traits they gave it, just insane for this breed! XD I'm debating whether to tweak them just a little bit more myself, but I dunno, they are really great as you made them! And did you edit it to breed better or did Jewellz just do that? Cuz that's the part I'd have the most trouble with. I want to make a file that has my better looks, with the nice tail and other minor modifications I made, that breeds well, has traits based on the RL breed's general personality, and has more variations. I will put this all together, give credit to you and Jewellz for your work, and put it up for download on my site. Sounds like mostly what I need to work on are the variations, then making sure it still breeds well with these added variations! I just checked and Jewellz's file was edited to breed better, but it appears I re-did all of it (I think because the head marking would always breed white, which made it a different color from the body if the body color mutated, and I didn't really like the look of that when comparing it to real life Papillon colors. But I'd probably still give Jewellz credit too because I did hex it from her version and there might have been something else she did to it that I missed.) Here's what I wrote about my modifications at the time: "I mostly changed around little things like outlines on the legs/tail/body so it looks fluffier, changed the addball marking on its back to be paintball marking variations linked to the head instead and which mutates along with that, changed the fur color areas so that it breeds better, changed the tongue color, etc." I remember the fur color areas and fur markings sections were a huge pain haha - I had to write down what I was doing in a notebook to keep it all straight. So if you want to add more variations (which I'd love!), you can try looking at those sections. I'm not positive I did everything right because it's definitely the most complicated file I've worked on breeding-wise (since it has the 3 different variations and linked paintball markings), but I think it breeds great now. ^^ ^ An example of a dog with a few color mutations. It's fun to breed between the different variations because I made sure they all mix nicely together too. :) And thank you very much for the mostly flealess Alley files! I will use those for my mutating spots file and update it on my site! You're welcome! <3
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Post by lobb on Nov 27, 2021 13:57:48 GMT -5
Sorry for the off-topic in relation to the posts above but I've got a couple of questions about kindness. Pets need 100 kindness to have sleepy sickness, right? But does lower-but-still-high kindness make them more likely to fall asleep? I've got a couple of pets who constantly go to sleep even if it's just 1-2 pets who are out and even when they're energy is still 90+ on their brain sliders.
Another weird one: what exactly does kindness do? I thought it was about whether a pet was more likely to be tolerant or even friendly towards other pets, but I guess not? I've got a pet with pretty high kindness (something like 93, I believe) and she's always bullying others O.o
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Post by shaina @ kizmet on Nov 27, 2021 14:40:33 GMT -5
Sorry for the off-topic in relation to the posts above but I've got a couple of questions about kindness. Pets need 100 kindness to have sleepy sickness, right? But does lower-but-still-high kindness make them more likely to fall asleep? I've got a couple of pets who constantly go to sleep even if it's just 1-2 pets who are out and even when they're energy is still 90+ on their brain sliders. Another weird one: what exactly does kindness do? I thought it was about whether a pet was more likely to be tolerant or even friendly towards other pets, but I guess not? I've got a pet with pretty high kindness (something like 93, I believe) and she's always bullying others O.o Not too sure about the second question, because I’ve found that too. More research needs to be done As for sleepy sickness, that’s only for when you pick the pet up. At 100 Kindness, they will fall asleep in your hand. So maybe they’ll be calmer when being held at higher levels of kindness? Another thing that could be tested… ^^ As for your petz falling asleep with more than one pet out and not being tired, that’s actually a “goal” in the game and was programmed in. There are little ‘stories’ like that which get triggered occasionally, so petz that get along will fall asleep next to each other, a pet that doesn’t like another pet will sneak up and scare its enemy when it’s sleeping, etc. They’re basically just programmed actions to make them seem more believable as virtual pets. If the brainsliders weren’t on, you probably wouldn’t notice that your petz weren’t tired enough to sleep yet, so I guess the programmers didn’t feel they had to link that particular goal with the pet’s energy levels, since the average user couldn’t see them anyway.
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Post by lobb on Nov 27, 2021 16:55:51 GMT -5
Sorry for the off-topic in relation to the posts above but I've got a couple of questions about kindness. Pets need 100 kindness to have sleepy sickness, right? But does lower-but-still-high kindness make them more likely to fall asleep? I've got a couple of pets who constantly go to sleep even if it's just 1-2 pets who are out and even when they're energy is still 90+ on their brain sliders. Another weird one: what exactly does kindness do? I thought it was about whether a pet was more likely to be tolerant or even friendly towards other pets, but I guess not? I've got a pet with pretty high kindness (something like 93, I believe) and she's always bullying others O.o Not too sure about the second question, because I’ve found that too. More research needs to be done As for sleepy sickness, that’s only for when you pick the pet up. At 100 Kindness, they will fall asleep in your hand. So maybe they’ll be calmer when being held at higher levels of kindness? Another thing that could be tested… ^^ As for your petz falling asleep with more than one pet out and not being tired, that’s actually a “goal” in the game and was programmed in. There are little ‘stories’ like that which get triggered occasionally, so petz that get along will fall asleep next to each other, a pet that doesn’t like another pet will sneak up and scare its enemy when it’s sleeping, etc. They’re basically just programmed actions to make them seem more believable as virtual pets. If the brainsliders weren’t on, you probably wouldn’t notice that your petz weren’t tired enough to sleep yet, so I guess the programmers didn’t feel they had to link that particular goal with the pet’s energy levels, since the average user couldn’t see them anyway. I wonder if "bullying" behaviour is tied to something else or if it emerges because of a combination of traits.
Thanks for explaining the sleeping thing! So when you've got a ton of petz out and some inevitably fall asleep, that's because of the # of petz increasing the odds of that "goal", right? What I find super weird is that I've got a couple of pets who ALWAYS end up falling asleep regardless of how many pets there are and sometimes even if they're on their own. I wonder if the different "goals" have different chances of cropping up depending on petz personalities?
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