Post by Spider on Jan 29, 2010 21:06:46 GMT -5
The year is 1975. Voldemort is starting to garner power, drawing followers towards his cause. The dark clouds of war are massing on the horizon. Outside Hogwarts, the storm is gathering.
Inside Hogwarts, of course, eighty percent of students hardly know a thing about this. And closer to ninety percent really couldn't care less. War's one of those big things, after all. The sort that are too big to really affect anyone. Surely?
Besides, the students have much bigger fish to fry. After all, Hogwarts is first and foremost a school, and like any school, it's basically a sea of raging hormones boxed up in a scarily small space. Romance, friendships, and exam results are much more important than a war that might possibly, maybe reach them at some point in the future. They'e only teenagers, after all. The future isn't their responsibility.
Their responsibility is magic. Magic, and mayhem.
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Magic & Mayhem is a welcoming Marauder's Era roleplay, now open for business on Zetaboards. We don't set great store by pretty formatting or novel-length replies; as long as you want to have fun and are willing to put in the effort, we're happy to have you!
We're canons-only, but there really are so many canons that you'll be spoilt for choice. We're not picky who you want to join with, be it a big player like Severus Snape, or one of many orphan names you can really have free rein with. Our priority is, and always will be, having a good time with characters you like to play.
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