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Post by Nikki @ CGMK on Aug 23, 2005 11:02:01 GMT -5
How do you do external furfiles? I use LNZPro. It's a lot like Reshacker, so if you know how to use that, itz basically the same! Oh ya, breedfiles, I'd screw up the .pet files, even if I did know how.
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Post by Canni on Sept 9, 2005 9:14:58 GMT -5
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Post by Nikki @ CGMK on Sept 13, 2005 18:26:33 GMT -5
That's for hex workshop.
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Post by Star ★ on Sept 13, 2005 18:33:21 GMT -5
If you are making your own texture to use on the file you use the top code in green if it's dogz you are hexing it will be \resource\dogz\hsilver.bmp 10 if it's catz you are hexing it will be \resource\catz\hsilver.bmp 10 Your made texture must at 8 Bit Colour Your texture file must be in with the breedfiles if dogz then in the dogz breedfile folder if catz then the catz breedfile folder When adding it into the breedfile you need to put the code above the bit in breed followed by the name of the file then the finel number is the visablitiy lever so start it at about 10 to see all the texture an then keep getting higher like to 60 to make it more see though, I am assuming you know how to assign them to each ballz but if you need to know i will be happy to tell you, I hope what i said helps, if you need it in more detail post back up and i will be happy to explain it more in any way you need to know
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Post by Nikki @ CGMK on Sept 13, 2005 21:07:15 GMT -5
Err, can you explain that again? in more detail?
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