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Post by Roxy on Dec 24, 2004 5:41:57 GMT -5
Ok, i have just made my first couple of hexes, but i have some questions 1. I f i hex a breedfile, will it mess up any dogz of that breed i already have adopted 2. if i send a hexed dog to someone, do they need the hexed breedfile 3. if i put the original breedfile back in the resource folder will it mess up the hexed dogz of that breed i have already adopted 4. i am using ResHacker, how do i save the new hexed breedfile under a different name so that it will appear seperately in the adoption center id be really gratefull if anyone could help!
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Post by Kale on Dec 24, 2004 6:39:36 GMT -5
Ok. 1. No it wouldn't do anything to the Petz from that breefile you already have. But if you bred that Pet it's offspring would look like the breedfile you have hexed. 2. If you send someone a hexed pet, they will not need the hexed breedfile, unless the hexed breedfile shows up separately in the adoption centre. 3. If you put the original file back, it will not make any difference to any petz you have adopted from the hexed file. Unless again you want to breed it, then its offspring will look the original file. 4. To make a hexed breefile show up in the adoption centre, you have to do more than just save it as a different file. You have to change the name in the file and change the offset number (a number unique to each breed) but unfortunatly I don't know how to do that on ResHacker. Hope that helps a bit.
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Post by Roxy on Dec 24, 2004 7:24:55 GMT -5
thanks, just one more thing: you said that if i bred from a pet i adopted before i hexed the breedfile it would look like the hexed file unless i changed it back, if i put the original file back on the day the pups were born would they look like the origininal, or does the original breedfile have to be there when they are "conceived"
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Post by Kale on Dec 24, 2004 20:51:58 GMT -5
Hmm. I think that it doesn't matter when they are "concieved" but if you want them to look like the orignal file, you can put it back before they are born...I think....
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Post by AnimalLover on Dec 24, 2004 21:08:53 GMT -5
I think that once the heart comes up, the pups are in the mother's file, so yes, I think it would have to be changed before if you wanted them to look differnt. I haven't tried this, but I'm thinking that's how it works, since there had been something about seeing what the pups would look like before they were born.
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Post by CarolynHorn on Dec 26, 2004 7:59:48 GMT -5
Ok, i have just made my first couple of hexes, but i have some questions 1. I f i hex a breedfile, will it mess up any dogz of that breed i already have adopted 4. i am using ResHacker, how do i save the new hexed breedfile under a different name so that it will appear seperately in the adoption center id be really gratefull if anyone could help! 1. The only problem you would get with an already-adopted pet would occur if for some strange reason you changed the ID number of the breed. I only mention it here because a couple of people who've written to me for help in the past have actually done exactly that -- adopted petz and then changed the ID number in the breedfile. Weird. 4. You can rename a breed in Resource Hacker by going to String Table, 63, 1033. Since it's a text file, you can type your own breedname in place of the one that's there, compile and save. You will also, however, need to change the ID number, which is in RCData, 1003, 1033. This bit is a binary file and so as far as I know you cannot edit direct; you will have to replace it with an edited one -- Action, save RCData resources, open the resulting .bin file in a hex editor, edit the ID byte, then Action, Replace Other resource, and choose your edited .bin file. Frankly it's just as easy to open the whole breedfile into a hex editor and edit the ID number direct. if i put the original file back on the day the pups were born would they look like the origininal, or does the original breedfile have to be there when they are "conceived" It definitely needs to be there for when they are "conceived". That's when the game goes to the breedfile and extracts most of the required .lnz data to make the pup or kitten, as you can see if you look inside a mother-to-be's petfile. Cheers, and happy yuletide Carolyn
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Post by Roxy on Dec 26, 2004 10:05:59 GMT -5
Thanks, but im still confused! i got as far as making the .bin file and got stuck, the only file you can save it as is a .rc file Does anyone know of a way of editing the ID number in ResHacker?
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Post by CarolynHorn on Dec 26, 2004 11:02:57 GMT -5
Thanks, but im still confused! i got as far as making the .bin file and got stuck, the only file you can save it as is a .rc file Does anyone know of a way of editing the ID number in ResHacker? Oh lord, I wish that people would just _try_ things and find our how they work. You got as far as Action, save RCData resources and you got a dialogue box that offered .rc only. Why worry? Just give it a name, like this, just to see what happens: Then look at where it is on your hard drive and you'll see a .bin file as well as an .rc one, like this: And if you look inside the rc file ( which is only a small text file ) in Notepad you'll see this: Which tells you that RCData_1.bin is actually 1003 RCDATA, woohoo. Now open the RCData_1.bin file into a hex editor, and you need to edit one or both of the two bytes highighted in this position: Then after that you have to put the stupid thing back in with Resource Hacker using Replace Other Resource, and you have to choose the .bin file, then tell Resource Hacker that it's Resource Type RCData, name 1003, language 1033. I'd just do it in the hex editor in the first place. Cheers! Carolyn P.S. As I said before, I don't believe that it's possible to edit it direct in Resource hacker since it's a binary section, just as you cannot directly edit a sound file or a bitmap directly; you have to import those kinds of resources into the resource file.
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