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Post by lobb on May 21, 2021 17:37:19 GMT -5
I'd really like to make some playscenes but I'm encountering a really basic issue: when I try to convert pictures to a petz-friendly .bmp, the colours look all wrong! I know this is supposed to happen but I've seen people use things like game screenshots and real life photos, so there's got to be some way to make something like a Sims picture (I've seen people mention using The Sims for playscenes) behave, right?
My other question is whether there are any guides out there on editing *existing* playscenes. I know it's possible but I'm kind of afraid to mess it up. I mainly want to change a playscene's name and redecorate some others (like the family room and kitchen) to look more "me". Thank you!
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Post by gyiyg on May 21, 2021 17:47:43 GMT -5
a trick i've learned for getting things to look nice while still being at a low color depth for petz is to open a toy in Tinker, import your image on top of one of the sprites, export the image after Tinker converts it, then close without saving the toy and save the exported image as a bmp. it usually looks a lot better than just saving it as bmp with most programs, Tinker is pretty good at translating colors well, haha
there's a guide for making overwriting playscenes here, and carolyn has a guide for making new playscenes built from existing ones non-overwriting here
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Post by lobb on May 21, 2021 17:56:17 GMT -5
gyiyg thank you! I'd seen Carolyn's tutorial but missed out on the other one so that's a huge help! I'd been trying to find the image for the fridge door (it didn't show up when I tried to open it in tinker) so now I know I should be using LNZ for that.
And thank you for the conversion tip, I'm going to try it right away!
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