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Post by CatCreature on Jan 29, 2021 2:01:48 GMT -5
So, it was my understanding that you couldn't actually outright DELETE the 'base' balls...such as the head/belly/butt/chest...you know, the ones every pet typically has. xD Because in PW, you have the option to Delete a ball "where possible" and such balls wouldn't be deleted. They can be omitted, so they're always there, just invisible, but I didn't think they could outright be deleted altogether.
In fixing a few people's odd Petz, bred with external files...more than once I've seen a pet with a butt ball that is literally GONE. I don't see it in PW in the omitted balls, and...I'm fairly sure it would help make the legs (which are wonky on the file I'm currently working on) a little more stable.
So this might have a simple answer, but I'm not too sure what to do...can you bring back a base ball like that? If so, how?
I didn't check LNZPro very closely...is it as simple as copy-pasting it from a pet who DOES have a butt ball, or will that completely throw all the lines on the file? :\
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Post by Arie on Jan 30, 2021 7:51:46 GMT -5
I would try copying the butt ball from a pet/file that does still have it, but yes, it would throw all the lines. Though if there's not too many, you could probably just change the start/end ball numbers on any lines that connect to balls lower on the list than the butt ball.
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Post by midnightwolf on Jan 30, 2021 11:29:39 GMT -5
I gave it a try with Mundus
Took the code under [Mov e] from the dalmatian file
49, 0, 3, 5
and put it at the bottom of Mundus' [Mov e] Opened in PWS and it showed up in the Balls tab. I had to increase the size because it was a few -## and invisible.
Didn't mess with any of the lines in the file since no other balls use 49. didn't check past that so you might come into other problems, but at least it's a first step
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