|
Post by CatCreature on Jun 18, 2020 4:45:26 GMT -5
Can someone help us figure this out? xD My sister, Perichan was trying to hex-paint a dog to look like our real life dog, and I can't quite tell what's going on here. Forgive us, it's late at night (which is why I'm posting for her, as she rage-quit and went to bed xD) and maybe my brain isn't as clear as it should be. I used her paintball code to see if I could figure out what's going on, and I altered Ipera's colors to make the problem more obvious. It's the light pink belly patch: There, it's where it should be. On the bottom of the belly. But, whenever you pick the pet up... It pokes through the back...like, a lot. Very obviously. --- I recently added a belly patch on a pet I made over, as seen here. But when I pick him up... It stays exactly where it should. Ironically, the chest patch pokes through instead, but I know it's because I placed it too low. Is that the problem? Is her belly patch too far back (towards the tail) that the ball rolls that way, causing the paintball to be visible? What I find odd though, is it really doesn't look THAT far back! It's not that different from my pet's belly patch. It IS anchored too, so that's not an issue... I'm tired and at a loss. Does it just need to be smaller or placed further up, or something?
|
|
|
Post by midnightwolf on Jun 18, 2020 9:23:54 GMT -5
is the bottom one a cat? Catz lower half move less when they're picked up. I never have problems using big paintballs for catz but for dogz it's better to use a lot of small ones so you can omit what shows
unless there's something I don't know (possible) it doesn't seem like anything is wrong or broke, just have to go about it differently
|
|
|
Post by Alexzander on Jun 18, 2020 11:00:41 GMT -5
I find dog ballz to roll a hell of a lot more both when picked up and when posing. It's incredibly frustrating when trying to do some types of marking styles. Did she anchor the paintball to the belly ball? I'm not sure how much that helps, but I know if you add a , 1 after the texture number in LNZ it anchors the spot and helps with some shifting.
I find for most of my hexes in order to get things to show up right in pose I have to do ridiculous amounts of paintballing and in weird angles, like what I would consider too far in a given direction but it's so they show up when the idiots poof up for posing.
I doubt I helped XP
|
|