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Post by Ela @ GK on Jul 3, 2005 16:01:13 GMT -5
ACTUAL DOG IMAGE: This only has one variation. It was created from the game version Lab file (It was going to be the dalmation but that file ticked me off royally ) I am creating this breed for Lakai, a member here. Anyways, the dark coat may be a variation because i have seen many images of darker coated dogs of this particular breed. The noses are brown, like the actual breed. I am working on changing the paw colours to brown 90. Let me know what you think and some of the things I should change to make it look more appealing and/or realistic. (I think I may need to copy paste Dali Ears for this)
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Post by Catnip on Jul 3, 2005 16:41:32 GMT -5
The head doesn't look right to me. I'm not sure what it is, but somethings buggin' me.
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Post by Ela @ GK on Jul 3, 2005 16:52:06 GMT -5
Actually, thta is one of the major things that bothered me too. I am trying to fix it, but I am also unsure hwat about it is bugging me... Hmm I am tempted to just use the whole dali file again, but it annoys me much.
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Post by Feral on Jul 3, 2005 17:08:53 GMT -5
I think the muzzle is too long/ big. I think.
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Post by Catnip on Jul 3, 2005 17:58:03 GMT -5
I think I figured out what it is. The muzzle is too thick and it needs to be lowerd a little bit. I'm not positive if that's it, but I would see what happens.
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Post by Puppy on Jul 3, 2005 18:06:15 GMT -5
OMG! You created a Vizsla file! *jumps around happily* You so totally rock!!! Um, yes. Fix the muzzle as stated. A darker variation would be nice. Can't they have small white chest patches as a variation? I think that is accepted in Vizslas.. maybe.
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Post by Ela @ GK on Jul 3, 2005 18:52:19 GMT -5
Yes they CAN have small chest patches, well you can find them with the chest patches, but they are not accepted in clubs or whatnot if they have chest patches as far as I am aware. I am debating whether I want these guys to be able to be accepted or not. Hmm.
As for the mussle, I may fix it, but I am thinking of transfering everything to a dali file, this way I get the proper ears and what not.. or just copy the dali ears into this.. hmm.. we'll see.
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Post by Ela @ GK on Jul 7, 2005 12:54:54 GMT -5
Well I have been working on this breed still, and have altered the legs, weight and ears. Here is what I managed to come up with. I am still operfecting the pose and the puppy looks like a lab still so I will be working on all of that next
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Post by .:-~Kirsty~-:. on Jul 7, 2005 14:26:47 GMT -5
Thats better, V.1's muzzle was too..thick
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Post by Roxy on Jul 8, 2005 16:03:52 GMT -5
I would say a slightly thinner neck, and change the texture. Maybe swtr7 would look good? V2 is much better, but maybe the front legs could be slightly longer and thinner I think a deeper, more pronounced chest would be good too Good work!
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Post by Myth on Jul 9, 2005 7:13:46 GMT -5
Hmmm the back legs scare me slightly... they look longer than the front ones... I agree with everythign Roxy says... Fantastic job though, well done
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Post by hershy on Jul 9, 2005 7:18:28 GMT -5
It's kinda fuzzy for a Vizsla but it's great!
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Post by Ela @ GK on Jul 12, 2005 3:00:32 GMT -5
Yay, here is another update. I am working on the show pose and the look of the puppy which right now looks like a Chi body with a sheepdog head for some reason. Anyways this is what I got so far: Let me know what you think and if you think it is looking better. I would like to know where I can improve and things I could change. I tried textures, but all seem to look odd on it, no matter what. Hmm. Anyways, let me know what you think (there I go repeating myself, apologies)
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Post by Tori on Jul 12, 2005 7:59:30 GMT -5
Oooo! This is looking fantastic. I would just say to make the knees a bit smaller and try to smooth out the topline. Other than that, it looks pretty darn good. *lol* ;D
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Post by *~Cheetah~* on Jul 13, 2005 20:56:01 GMT -5
I'd suggest making the elbows larger and moving them forward just a tad...
Also, to smooth out the back legs, you could make the hips a bit larger, the knees a few pixels smaller, and possibly move the knees up a bit so they don't have that "bulge" effect. >^_^<
And also one more thing... I'd move the back feet/toes forward by like 4 or 5 so that the ankle goes straight downwards to the foot, and move the ankle down a few pixels, because right now it's a bit high. >o.o<
Hope that helps! Big improvement on V1 BTW >^_^<
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